AI Insights · Timothy · October 2022
Top 5 Fidget Toys Games Performance in Spain Q3 2022
In Q3 2022, the top 5 fidget toy games in Spain displayed varied trends in downloads, revenue, and active users, with some apps showing notable fluctuations.
In the third quarter of 2022, the top 5 fidget toy games on a unified platform in Spain exhibited diverse performance metrics. This analysis, based on data from Sensor Tower, highlights the weekly downloads, revenue, and active users for each app.
Fidget Toys Trading: 3D Pop It from Freeplay LLC showed a steady decline in weekly downloads, starting from 16.6K at the end of June and dropping to 6.8K by the last week of September. Revenue peaked at $8 in late June but mostly remained negligible throughout the quarter. Active users followed a similar downward trend, decreasing from 52.4K in late June to 34.9K by the end of September.
Antistress - Relaxing games by Moreno Maio experienced fluctuations in weekly downloads, peaking at 15.5K in early August before declining to 5.9K by the end of September. Revenue also showed variability, with a peak of $35 in late August. Active users saw a significant rise from 62.2K at the end of June to a peak of 90.4K in early August, followed by a gradual decline to 56.9K by the end of September.
Fidget Toys 3D from Tran Dinh Hung maintained a relatively stable download rate, starting at 7K in late June and ending at 3.7K in the last week of September. Revenue was minimal, with a slight peak of $7 in mid-September. Active users showed a gradual decline from 38.1K at the end of June to 30.1K by the end of September.
Pop It Fidget - AntiStress by KTC GLOBAL had varied download numbers, peaking at 7.4K in late August and dropping to 3K by the end of September. Active users increased from 17.3K in late June to a peak of 20.3K in late August, followed by a decline to 14K by the end of September.
Marble ASMR from Rollic Games, released in August 2022, showed strong initial performance. Weekly downloads grew from 8.7K in late August to 10.4K by the end of September. Revenue started at $4 in mid-September and increased to $20 by the end of the month. Active users also saw an upward trend, starting at 8.3K in late August and reaching 19.5K by the end of September.
For more detailed insights and data, visit Sensor Tower.